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Machocruz's Comments - Page 70

BaD Games: Top 10 First Person Shooters Part 3


Posted on 02/28/2014 at 12:17 PM | Filed Under Blogs

STALKER SoC and Call of Pripyat are the best PC exclusive FPS in years. Flawed, but still god-tier.

BaD Games: Top 10 First Person Shooters Part 2


Posted on 02/27/2014 at 12:20 PM | Filed Under Blogs

 Never played the single player of Timesplitters 2. The first Timesplitters had an annoying single player campagin, but if 2 is more like Goldeneye, I'm sorry I didn't check it out.

DooM 64


Posted on 02/25/2014 at 03:56 PM | Filed Under Feature

There is a source port version called Doom 64 Ex, which you can play on PC with keyboard and mouse or a controller (like the Xbox 360 one).  

Video-game authority: Dun dun dun!


Posted on 02/25/2014 at 03:02 PM | Filed Under Blogs

Well, one could be an authority based on facts, like someone who can explain the entire history of a genre or series.  'Authority' is a synonym for 'expert' in academic circles, meaning someone with broad and in-depth knowledge of something. Often it is the person recognized as having the most knowledge on a topic.

One can't be an authority on what other people should like or buy. One can explain in design theory terms why they think something works or doesn't work in a game. 

None of these things is the same as "knowing what is best" for someone. Video games are not a necessity or a health product, so there is no "what is good for you."  That's like saying someone should like the Knicks over the Heat because one has a better win record than the other.  A game is to serve a function for the player. Sometimes the player wants a new shooter or platformer, and maybe the only thing new is a poorly made game, which they will still play  because the game serves the function of being a new shooter or platformer.  I bought RE6 because I wanted to shoot monsters with a cast of characters I am familiar with and co-op mode, not because I wanted the best game I could get.  I can seperate my desires from what I think is actually well done. I don't have a big enough ego to think I can never enjoy bad stuff or dislike good stuff. 

Lost Planet 3! (And other gems in the rough)


Posted on 02/25/2014 at 01:51 AM | Filed Under Blogs

Yeah, I actually was just on the borderline of seething with hatred just thinking about the game. It's so incredibly lazy, which is worse than being bad but inspired like Deadly Premonition.  It's obvious that a lot of effort was put intio Bioshock Infinite's visual world and thematic concepts, which is why it still earns some semblance of respect and praise. But Lost Planet 3 feels like the publisher (I don't blame the designers, as they usually are pressured by the publisher, and the game isn't unplayable) lacks respect for the player's time and money.  I think it should be a rule that if they're going to half-ass a game, don't set it in an icy, desolate wasteland -only makes it more depressing.  And why didn't they build on the flawed but potential-rich base they built with Lost Planet 2? The mech combat here is sad in comparison.

Plus, I come at it hard because most of us aren't rich, and it would be a shame to put the money towards this instead of something better, but it's your choice. Hope it doesn't set you back or prevent you from checking out some other games. 

Lost Planet 3! (And other gems in the rough)


Posted on 02/24/2014 at 08:47 PM | Filed Under Blogs

I think Lost Planet 3 is a piece of shit. No redeeming qualities at all. Yeah it has things in it, like a thousand other games have things in them, but none of those things are done with any signs of care or craftsmanship. Checking boxes means nothing when the bare minimum of effort was put into any of its mechanics or level design.  At least Lost Planet 1 and 2 had some kind of vision, one based on typical action game challenges, but still a mission statement on the part of Capcom; and some inspired boss battles as well. LP3 exists to take up shelf space and coast off of what little name recognition the other games built up, all for the sake of a few more dollars in the coffers of a cynical and creatively bankrupt publisher.  Glorified shovelware, more mediocre than 1000 Angry Birds or Farmvilles.  All those other games you mentioned are game-changing masterpieces compared to this flacid dick of a game.

Blog 2/23/14: 1st Blog of 2014, TitanFall Beta, etc...


Posted on 02/23/2014 at 04:34 PM | Filed Under Blogs

Can't you call down your Titan wherever you like? I didn't see anyone have any issues with spawn campers in any of the beta videos I watched.  You may be picking bad times and/or spots to call it down, like out in the open in high traffic areas. Retreating back towards your spawn area or to some secluded spot on the edge of the map may have been necessary. 

Wishlist: 10 for 2014....and BeyonD, Pt.9 - Metal Gear 7


Posted on 02/21/2014 at 04:38 PM | Filed Under Blogs

I have the opposite fear, that the game will still have cutscenes that are too long, on top of the time (usually padded) that an open world will add. MGS4 took cutscene length way too far in my opinion. MGS1 got storytelling just right, and 3 was a lot more bearable than 4.

Wishlist: 10 for 2014....and BeyonD, Pt.9 - Metal Gear 7


Posted on 02/21/2014 at 04:34 PM | Filed Under Blogs

Exactly. Plus they are always worth checking out for the cool character and mechanical designs.

Wishlist: 10 for 2014....and BeyonD, Pt.8 - Clockwork Empires


Posted on 02/20/2014 at 08:31 PM | Filed Under Blogs

It's going to be special. Dwarf Fortress has some monsters that you could call Lovecraftian, but they're used in a high fantasy context.

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