Posted on 05/20/2013 at 05:30 AM
| Filed Under Feature
Three solutions:
1. Make the hand-holding optional - give the player the option to turn it on or off at the beginning, and give them the opportunity to turn it on and off throughout the game in the options menu.
2. Keep the tutorial level as a separate level selectable from the main menu instead of inserting it into the main game. Tutorials bore the shit out of me, and I don't really want to be forced to wade through the tutorial at the beginning of every game. I want to be in the thick of things at the get-go.
3. Start printing manuals again. The shitty pamphlets are useless, and I'd rather read a manual than look at some in-game database, which breaks immersion and stops the action.