Posted on 03/12/2013 at 01:47 PM
| Filed Under Blogs
No game is realistic. They are all fantasy. When playing a game, you are pretending to be the hero (or whatever) of the story. None of it is real. The decisions I make in a game aren't going to affect my everyday life. Since it has no affect, I can play around with different decisions and enjoy the outcome. I can't put down the controller and turn off the console of my real life. That's the main difference.
Most games don't have you decide anything. You play through the role given to the end. The games that have you decide to do A, B, or C, add replay value to the to the story. For people that want a story a bit different the next playthrough, this is great. I don't see this as a downside.
I don't understand how having multiple decisions and outcomes is lazy writting. IMO, that's very difficult. The author(s) has to account for all the decisions the player was allowed to make and create an ending based on those decisions.