Posted on 05/18/2013 at 01:53 AM
| Filed Under Blogs
That's terrible. There's no other words to describe both the Wii U's and Vita's sales performance at this point. They're both pulling in niche sales, which makes sense when you consider the types of games appearing on both platforms (or not appearing). This is especially true of the Vita, and it's not going to change. While Ys, Dragon's Crown, and Muramasa are interesting games, it's not enough to change the system's fortunes or widen its appeal.
As for the Wii U, I can't see it recovering. The system simply costs too much and lacks the necessary software to sell the hardware. I'm sure we've talked about this before, but there's just too much competition and very little to differentiate the Wii U from what's already on the market, Nintendo or otherwise. The industry is changing, rapidly, and the strategies that worked seven years ago no longer apply to today. Nintendo was not ready for HD development, they have little to no partners in the Western development community, and Japanese developers are fleeing to the handhelds. Whatever it was they hoped to accomplish with the Wii U has been ruined. Even if they manage to release a game or two to spark sales of the hardware, there isn't enough to keep gamer attention afterwards. The past few months have done nothing but paint a very grim picture of the Wii U's future, and I think Nintendo should prepare for the worst.