Posted on 11/21/2017 at 07:40 PM
| Filed Under Blogs
He does have a variety of "relics" he can use, a la Castlevania. In fact, I think the anchor weapon basically mirrors one in the original Castlevania (I forget the name of it in that game, but the idea the weapon moves up and down in a downwards-u-shaped arc is the same). The fact he uses a shovel is part of the charm of the game to me, and an excuse to introduce DuckTales mechanics, but to each his own.
I love the look of the game as well. They definitely don't stick to the limitations of the actual NES console, so a lot of what happens really wouldn't have been doable until SNES at least, but the aesthetic is there. There are plenty of YouTube videos that go over the fact SK succeeds because it borrows where it needs to, but adds plenty of stuff to account for the fact it's technically a "modern" game.